Unlike DLSS, DLAA never really seemed worth it in the kind of AAA games that I played. The whole appeal of DLSS is that it gives higher frame rates while still looking almost as good as native resolution. DLAA, on the other hand, expects you to give up a bit more performance for slightly better image quality. Considering native 4K is already demanding even on high-end GPUs like the RTX 4090 and 5090, especially in newer open-world AAA t**les, it felt like an unnecessary trade-off.