As someone who owns a GPU from Nvidia’s latest generation and plugs a QD-OLED 4K 240Hz monitor into it, I’m exactly the type of person that Nvidia built DLSS Multi Frame Generation for. The hardware, panel, refresh rate, and the need for a high framerate all squarely fit what it was built for, but despite that, I keep it off in every single game that I play. Not because I can’t run it, and not because I think the DLSS umbrella of tech is a sham, but because frame generation does the exact opposite thing I want it to do.