I gave my retro DOS games the DLSS 5 treatment, and the results were all over the place
Ever since DLSS 5 dropped, I've been throwing it at any game that catches my fancy. I've "remastered" classic PS2 and PS3 games with DLSS 5, and AAA titles run pretty well with neural rendering despite my aging RTX 4070 Ti. In winding the clock back and remastering old games, I wondered what would happen if I threw DLSS 5's neural rendering layers on the pixelated worlds of some of the oldest games I'd ever played — my classic DOS collection.
Ever since DLSS 5 dropped, I’ve been throwing it at any game that catches my fancy. I’ve “remastered” classic PS2 and PS3 games with DLSS 5, and AAA t**les run pretty well with neural rendering despite my aging RTX 4070 Ti. In winding the clock back and remastering old games, I wondered what would happen if I threw DLSS 5’s neural rendering layers on the pixelated worlds of some of the oldest games I’d ever played — my classic DOS collection.
Jane Smith
Los Angeles
Los Angeles
Published by: aplhsindia.in
