Nvidia thinks my RTX 20-series GPU is too old for frame generation, but I use it through lossless scaling anyway
When I used Lossless Scaling for the first time in my life, I was amazed. The first thought that occurred to me was that frame generation, as a technology, had been successfully democratized. A $7 utility on Steam had done what the incumbent semiconductor giants wouldn't, which was, to bring frame generation to hardware they had already written off. Eight years later, I'm convinced I was right.
When I used Lossless Scaling for the first time in my life, I was amazed. The first thought that occurred to me was that frame generation, as a technology, had been successfully democratized. A $7 utility on Steam had done what the incumbent semiconductor giants wouldn’t, which was, to bring frame generation to hardware they had already written off. Eight years later, I’m convinced I was right.
John Doe
New York
New York
Published by: aplhsindia.in
