When the RTX 20 series was announced, the gaming community was beyond stoked about the real-time ray tracing support on consumer GPUs. While photorealistic lighting was (and still is) a game-changing feature, my nerd self couldn’t stop gushing over DLSS. The initial implementation of Nvidia’s deep learning utility only supported upscaling, but it seemed like the ideal way to get some extra FPS when the Turing series cards grew obsolete.