Ray tracing has silently become mandatory, but modern GPUs didn’t get the memo
Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the necessary hardware. While seemingly gimmicky at first, the technology evolved as better hardware and implementation helped promote its visual benefits. The performance overhead, however, is still not digestible for the vast majority of gamers. Turning ray tracing off used to be the go-to tip to "boost" framerates, but even that option is disappearing in the latest titles. Ray tracing hardware never kept pace the way it needed to, leaving the eye candy accessible only to a small percentage of users.
Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the necessary hardware. While seemingly gimmicky at first, the technology evolved as better hardware and implementation helped promote its visual benefits. The performance overhead, however, is still not digestible for the vast majority of gamers. Turning ray tracing off used to be the go-to tip to “boost” framerates, but even that option is disappearing in the latest t**les. Ray tracing hardware never kept pace the way it needed to, leaving the eye candy accessible only to a small percentage of users.
John Doe
New York
New York
Published by: aplhsindia.in
