It’s no secret that Nvidia hasn’t been offering good value or sufficient VRAM these past few years. The only positives coming out of the Team Green camp were DLSS 4’s upscaling features and, to some extent, Multi Frame Generation. However, FSR 4 came and bridged the gap to a great extent in that department. Superior ray tracing performance remained the sole reason to buy Nvidia GPUs, but even that has been losing its status as Nvidia’s biggest USP, thanks to AMD’s strides and the fact that decent RT performance is unaffordable for Nvidia buyers.