Playing Windows games on an Android phone has gone from being a party trick to a practical reality at some point in the last few years. Most of the credit goes to Winlator and the open-source stack underneath it: namely Wine, Box64, DXVK, and an increasingly mature set of community GPU drivers. Apps like GameHub and GameNative built consumer-friendly launchers on top of that same stack, and for a lot of people, the experience is now good enough to be a genuine alternative to the likes of the Steam Deck. It doesn’t help that GameHub has been marred by controversy, either.