If you have been a PC user for a while, you already know the state of PC games we’ve been dealing with of late. It’s a rare occurrence when a AAA t**le doesn’t launch in a buggy, unfinished condition that needs weeks or months of patches to get fixed. Developers are relying on crutches like DLSS instead of focusing on optimizing games to run on a variety of hardware. More troubling, though, is the fact that PC hardware is now going down the same path.